Demon 5e stats.

Demogorgon regains spent legendary actions at the start of his turn. Gaze. Demogorgon uses Caze and must use either Beguiling Gaze or Confusing Gaze. Tail. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage plus 11 (2d10) necrotic damage. Cast a Spell (Costs 2 Actions).

Demon 5e stats. Things To Know About Demon 5e stats.

Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Gargoyle - The inanimate gargoyles that perch atop great buildings are inspired by these malevol... False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. Multiattack. The gargoyle make...The Demon Lord of the Devouring Worm's innate spellcasting ability is Charisma (spell save DC 19). It can innately cast the following spells, requiring no material or somatic components. At will: detect magic, black tentacles. 3/day each: dispel magic, fear, insect plague (biting worms) 1/day each: earthquake, teleport. Languages Abyssal, Telepathy 120 ft. Challenge 16 (15,000 XP) Proficiency Bonus +5. Magic Resistance. The marilith has advantage on saving throws against spells and other magical effects. Magic Weapons. The marilith's weapon attacks are magical. Reactive. The marilith can take one reaction on every turn in a combat. Yugoloths ( pronounced: /ˈ j uː g oʊ l oʊ θ /YOO-go-loth [7] ), also known as daemons ( pronounced: /ˈ d eɪ m ʌ n z /DAY-munz [8]) or nicknamed loths, [9] were neutral evil fiends of malevolent intent and mercenary mindset. The conspiratorial string-pullers interfered in the affairs of the other fiendish races only when they saw ...

Dybbuks were a type of loumara (disembodied demonic spirits) that could possess and control dead bodies. They parasitically inhabited mortal corpses in order to partake in their vices and would murder others to steal their forms.[2] [1] Translucent and undefined, a dybbuk's true form was rarely seen as it floated silently through the air.[1][2] Even when unseen, their presence was followed by ...The Lost Caverns of Tsojcanth. A chasme ( pronounced: /ˈ k ɑː z m i / KAZ-mee [8] listen or: /ˈ tʃ ɑː z m i / CHAZ-mee [8] listen ), sometimes called a fly demon, [6] was a type of tanar'ri demon found in the Abyss. Chasmes were horrid and disgusting hybrids of flies and humans who sucked blood and enjoyed tormenting and torturing their ...

A mane (or manes singular and plural[1]) was a demon formed when a chaotic evil soul died and was sent to the Abyss.[6][1] Manes were considered the "fodder" of the Abyss and below all other tanar'ri.[7] Manes were approximately 3 ft (0.91 m) tall humanoids that were surprisingly light for their build, weighing only 15 lb (6.8 kg).[6] Their bodies were pale, bloated, nearly hairless, and ...

Succubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.DnD Demons 5e guide. Creatures of chaos, evil, and corruption, DnD Demons 5e mostly live within the Abyss, a multi-layered plane of unknowable horrors and strange, forever-changing landscapes of blood, fire, eternal maelstroms, and demon-infested citadels. Luckily for all mortals, these foul fiends are usually busy with the Blood …A giant hyena is a large beast that resembles a normal hyena, but much bigger and stronger. It has a shaggy brown coat, a powerful jaw, and a long tail. Its eyes are yellow and cunning, and its ears are alert for any sound of prey or danger. A giant hyena can grow up to 12 feet long and weigh up to 800 pounds.Magic Resistance. The hezrou has advantage on saving throws against spells and other magical effects. Stench. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.Traits. Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage. Fire Breath (Recharge 5–6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

Find the stats, abilities, and actions of different types of demons in the 5th edition of Dungeons & Dragons. Compare the stats of balors, dreaths, glabrezus, and hezrou, and learn about their resistances, immunities, senses, languages, and challenges.

Jan 7, 2024 · Lolth does not have an official stat block in Dungeons & Dragons, although she is present in 5e, 4e, 3e, and 2e. Though she is technically a god, Lolth has a long association with demonkind. She is the patron of evil drow, spiders, and plenty of demons, all of whom she will bless with her dark touch. A tanarukk (pl: tanarukks or: tanarukka[8][9][10]) was a breed of orc whose blood had been tainted by an evil outsider, in many cases a tanar'ri demon.[4] Tanarukks appeared as short, stocky orcs with bristly hair, horns, or ridges along the sides of their heads.[4] Their skin tones ranged from grayish green and dub brown.[3][4][11] They displayed razor-sharp teeth and tusks that jutted out ...Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. terms and conditions. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Skeleton - Skeletons arise when animated by dark magic. They heed the summons of spellcasters wh...About. When an incubus procreates with a humanoid in the Abyss, and the mortal parent resides on that plane throughout the pregnancy, the gestating child absorbs enough Abyssal energy to be born not as a half-demon, but as a type of humanoid demon known as a cambion. Cambions are true outsiders. The majority of cambions have red skin, horns on ...Monsters 5e. This online application will allow you to list and filter all the DnD 5e Monsters and Creatures with severals options. You will be also able to sort the list as you want. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. Report a bug.Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description ...

SPECIAL TRAITS. Magic Resistance. The alu demon has advantage on saving throws against spells and other magical effects. Innate Spellcasting. The alu demon’s innate …The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.About. When an incubus procreates with a humanoid in the Abyss, and the mortal parent resides on that plane throughout the pregnancy, the gestating child absorbs enough Abyssal energy to be born not as a half-demon, but as a type of humanoid demon known as a cambion. Cambions are true outsiders. The majority of cambions have red skin, horns on ...Jul 20, 2021 ... This started as an idea about Shazam! Where you would say the word and transform into a powerful demon. But then I started to think it would ...Hit: 3 (1d4 + 1) piercing damage. Assist Demon. The cultist targets a demon it can see within 30 feet of it and chants in Abyssal. The demon then gets advantage on the next attack roll or saving throw it makes before the end of its next turn. Demon cultists are usually found underground.Jan 22, 2023 · Drone: The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn within 30 feet of the chasme must succeed on a DC 12 constitution saving throw or fall unconscious for 10 minutes. A creature that can’t hear the chasme is not affected. The effect on the creature ends if it takes damage or if ...

Actions. Multiattack: The devil makes three attacks: two with its claws and one with its sting. Claw : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must ...

Oni are hulking, demonic ogres with pale blue skin and a taste for humanoid flesh. They possess the ability to turn invisible and change their shape at will, allowing them to stalk their prey unseen before striking from within a cloud of unnatural darkness, finishing the fight with a blast of freezing magical wind.4 (-3) Senses Blindsight 60 ft., Passive Perception 11. Languages --. Challenge 0 (10 XP) Proficiency Bonus +2. Echolocation. The bat can't use its blindsight while deafened. Keen Hearing. The bat has advantage on Wisdom ( Perception) checks that rely on hearing.CAMBION - 5e stats. Medium fiend ( demon ), any evil alignment. Fiendish Blessing. The AC of the cambion includes its Charisma bonus. Innate Spellcasting. The cambion's spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the following spells, requiring no material components:A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage. Magic Resistance. The balor has advantage on saving throws against spells and other magical effects. Magic Weapons. The balor's weapon attacks are magical.The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack. Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to ...Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. terms and conditions. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Skeleton - Skeletons arise when animated by dark magic. They heed the summons of spellcasters wh...

Lilith is an insanely comely female standing just under six feet tall and weighing roughly 130 pounds. Her skin is cinnamon colored, and her hair is waist length and blood red. Her eyes are a sparkling emerald green. Her hands end in claws, and underneath her thick hair she hides two tiny dark black horns.

The Demon Lord of the Devouring Worm's innate spellcasting ability is Charisma (spell save DC 19). It can innately cast the following spells, requiring no material or somatic components. At will: detect magic, black tentacles. 3/day each: dispel magic, fear, insect plague (biting worms) 1/day each: earthquake, teleport.

Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.Bebiliths, ( pronounced: /ˈ b ɛ b ɪ l ɪ θ /BEH-bil-ith [4]) otherwise known as barbed horrors or creepers of the Abyss, were arachnid demons that, for their own inscrutable reasons, preyed upon other demons. Their kind often roamed the Abyss unimpeded, as their strange mystique caused other demons to leave them alone. [3] Long we live and ...Succubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.This material is posted under the fair use clause of copyright law. The Unofficial Description and any notes are licensed cc-by-sa. Care should be taken in editing this page. Varied. Babau ( pointer) [1] [2] Medium Fiend ( Demons ), Chaotic Evil. Armor Class: 16 (natural armor) Hit Points: 82. Speed: 40 ft.Multiattack: The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell. Pincer: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15).Molydeus. [ Molydée ] Huge Fiend (Demon), typically Chaotic Evil. Armor Class 19 (natural armor) Hit Points 216 (16d12 + 112) Speed 40 ft. STR.These demons vary in size and appearance, though most resemble large bears, wild cats, or apes with added demonic characteristics (horns, elongated fangs and nails, and so on). Despite its varying appearance and form, the guardian demon is a dangerous adversary. A typical guardian demon stands 9 feet tall and weighs about 800 pounds.Description. A centaur has the body of a great horse topped by a humanoid torso, head, and arms. Reclusive wanderers, they avoid conflict but fight fiercely when pressed. Environment: Forest Grassland. Basic Rules, pg. 121.Shadow Demon 5e stats. As expected from a shadow monster - much like the specter - these monsters have barely any STR. However, they do have a decent INT and CHA stat. In addition, their Dex is their best stat by far, which makes them pretty agile and dangerous in some situations. Saving Throws: these demons get a Dex +5 and Cha +4The cerberus has three heads. While it has more than one head, the cerberus has advantage on saving throws against being blinded, charmed, deafened, stunned, and knocked unconscious. Whenever the cerberus takes 56 or more damage in a single turn, one of its heads dies. If all its heads die, the cerberus dies. Pack Tactics.Yeenoghu is the Gnoll Lord, and his creations are made in his twisted image. When the demon lord hunted. instruments, and he drives them to ever-greater atrocities in his name. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things.

The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route.Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.Actions. Multiattack: The devil makes two attacks: one with its beard and one with its glaive. Beard : Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...In the world of Dungeons & Dragons 5th edition, the cleric class stands out as one of the most versatile and powerful options for players. The Life domain is perfect for those who ...Instagram:https://instagram. unfunny minion memeshealth food store fargo nduhaul clearance heightstockdale high school shooting Barbed Devil. Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it. Devil's Sight. Magical darkness doesn't impede the devil's darkvision. Magic Resistance. The devil has advantage on saving throws against spells and other magical effects. Hit: 8 (1d6 + 5) slashing damage plus 4 (1d8) acid damage. Summon (1/day). The babau has a 40% chance to summon 1 babau. The summoned demon appears in an unoccupied space within 60 feet of the babau, but can’t summon other demons. It remains for 1 minute, until it or the first babau is slain, or until the first babau takes an action to ... tide chart tybee island gahow much is cheek'd worth Description. Hezrous look like large, bipedal toads. Of course, they are demons so add to that a foul smell capable of poisoning even the hardiest of adventurers, a wide mouth of sharp teeth and powerful limbs capable of a huge amount of destruction. They also have a lair of organic armor beneath their skin, having been built specifically for ... Vrock. Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects. Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Talons. 2003 chevy suburban freon capacity Rabbits are small furry creatures often hunted as food or as fur for clothing, as it is prized for its softness. They live in burrows called warrens, and during the day they graze on grasses and other small ground plants. They are preyed on by many carnivores, such as foxes and dogs. 5.00.Tanarukk. When demonic corruption taints a tribe's leadership, orcs might turn to abyssal magic to make tanarukks. Evil humans who control orcs also use such power to bolster their followers' strength. The demon lord Baphomet gladly shares the secret of creating tanarukks with those who entreat him for power.